Simple Linez
By Liz

Ok guys, first things first.

Open babyzrez.dll in LNZ Pro and scroll down to LNZ, then WG.

Find:
;HAIR 138
#3.C ;Hair- bald
#2.B;Hair-orange side ponytails

You hair ballz are underneath that. Moving ballz around will come later. Firstly letís start on the linez.

The code we will be using is: 1153-qaaa-lfth-gbd.

Look at the diagram and notice that each piggie consists of 5 ballz, the first being the bobble [which we will not include in the linez or else the hair will be stuck to it].

Each ball is numbered, and essentially we are sticking these ballz together to create a line. The first ball [the bobble] is number 138, the second is 139 etc. As you go down each row it goes down one, so itíd be:

138
139
140
141
142

This can be seen on the diagram.

The next step is to remove the outline of the hair ballz. This is necessary as when using linez, you will still see each individual ball if you do not remove these. In order to do this change the 1 or -2 from infront of the size ball to -1. So thatís the 10th number along. Leave the bobble one though.

So now we have the ballz sorted, lets move onto the linez. Scroll down the page until you find:

[Linez] ;body
10, 4, -1, -1, -1, -1, 95, 95, 1, 0
11, 4, -1, -1, -1, -1, 95, 95, 1, 0

Create a separate heading above ;body, for example ;hair, as this is where your hair linez will be.

Now copy and paste the linez from underneath ;body to ;hair

;hair 10, 4, -1, -1, -1, -1, 95, 95, 1, 0
11, 4, -1, -1, -1, -1, 95, 95, 1, 0
;body
10, 4, -1, -1, -1, -1, 95, 95, 1, 0
11, 4, -1, -1, -1, -1, 95, 95, 1, 0

Before we stick any ballz together, there needs to be some adjustments. If you look at Linez1st, you will see that I have made the linez invisible by changing the 1 [in the 9th column along] to -1. You should also change the 95 to 100 just to keep everything nice and even!

Now copy and paste the 2 lines under the ;hair heading and paste them undernearth, so u have 4 rows

Now we consider where we said before that we are Ďstickingí the ballz together. We want to stick ball 1 to ball 2 and ball 2 to ball 3 etc. In order to do that we have to use the LNZ pro numbers, which are 138, 139, 140 etc. We do not want to use 138 however as that is the bobble number, so we shall start with 139.

If you now look at the diagram, you can see that column 1 is the first ball [139] and column 2 is the 2nd ball [140], and we are sticking these two together. You then want to stick 140 to 141 and so on. There are 4 hair ballz in the piggie, so you need 4 rows [i.e. copy the ;body linez twice], each representing one adhesion. At the end, which in this case is 142, you must make sure it doesnít stick to something else, so the ends have to be tied. So you merely make your last row 142-142, so it only sticks to itself and not another random ball.

You now need to do the same for the second piggie, remembering that 143 is the bobble, so it is not included. So youíd have:

144-145
145-146
146-147
147-147

As can be seen in the diagram.

To do this copy and paste your first set of hair linez, and change the first 2 numbers in the row.

Always remember that in order to stick the ballz together you must begin where you left off, meaning that you canít do this:

144-145
146-147
148-149

If you do this, all that is happening is you are sticking 2 ballz together, rather than the whole lot.

It is also important to label your linez as if youíre doing a complex style you may get really confused. To do this use a semi-colon and then write your label, eg: ;piggie 1

You should now have something that looks like this:

Now Iím sure this hairstyle isnít very appealing to you, so lets make it pointy. To do this you need to scroll back up to the addballz section and resize them. To do this go to the 11th column along and change the numbers, for example you could change them to:

30
25
20
15
10

You should get something like this:

Now obviously they are kind of flying in the air right now, so bring them in. To do this you need to change the 2nd number in to change the left/right axis and the 3rd number in to change the up/down axis.

For the left piggie, we want to move it more right, thus closer to the head. To do this we need to make it less negative, which will move it to the right. You might also want to move it down a bit, to do this we use the third number. We also want to make this less negative, to bring it down.

So remember:
The more negative it is the more left it is
The more negative it is the higher up it is

The left piggie is the one that begins with the Ė.

So:

63, -65, -60, 0, 46, 244, 0, -1, 0, 2, 30, 8, 0, -1,
63, -90, -80, 5, 10, 244, 0, 0, 0, -1, 25, 8, 0, 3,
63, -110, -60, 10, 10, 244, 0, 0, 0, -1, 20, 8, 0, 3,
63, -105, -40, -2, 10, 244, 0, 0, 0, -1, 15, 8, 0, 3,
63, -113, -30, -5, 10, 244, 0, 0, 0, -1, 10, 8, 0, 3,

If you look at the diagram, you can see one piggie which has been repositioned.

Now do the same to the right.

Now you should get something that looks like this:

Now you know the basic principle to linez, you can move ballz around wherever you want, and put in as many as you want! :D