Welcome to the Intermediate level of hexing babyz in LNZ Pro

Open a clean BabyRez.dll and open your LNZ to WG.lnz

Adding Freckles to Body Parts

Scroll to the [Paint Ballz] section, then go down until you find: #3;freckles- cheeks

You will notice that there are 3 sections, which one you edit depends on which code you are using. If you are using a code that says "nose freckles" use the #2 section, if it says "freckles on cheek" use the #3 section and if it says "freckles on nose and cheek" use the #1 section.

 For this tutorial we will use the #1 section:

#1;freckles- nose and cheeks
83, 30 0, -.5, -1 47 -1 0 -1 -1 -1 0, 0
130, 50 -.2, -.1, -1 47 -1 0 -1 -1 -1 0, 0
131, 50 .3, -.3, -1 47 -1 0 -1 -1 -1 0, 0
;
8, 8 0, -.3, -.6 47 -1 0 -1 -1 -1 0, 0
8, 8 .2, -.1, -.7 47 -1 0 -1 -1 -1 0, 0
8, 8 .3, -.3, -.4 47 -1 0 -1 -1 -1 0, 0
8, 8 -.2, -.2, -1 47 -1 0 -1 -1 -1 0, 0
;
9, 8 0, -.3, -.6 47 -1 0 -1 -1 -1 0, 0
9, 8 -.2, -.2, -.7 47 -1 0 -1 -1 -1 0, 0
9, 8 -.4, -.3, -.4 47 -1 0 -1 -1 -1 0, 0
9, 8 .2, -.2, -1 47 -1 0 -1 -1 -1 0, 0
##
 

The first number is where the ball will show up on the body. For example 8 & 9 are the cheeks. To add freckles to other body parts scroll down to the body parts list (it has the number at the end of the line):

Let's say you want belly freckles. This is body part number 4.

The 2nd number is the size of the freckle. The next 3 balls are for positioning. The 47 is the colour of the freckle (you can change that number to any number you want to make them different colours).

Copy one section of the code and paste it below so that it looks like this:

#1;freckles- nose and cheeks
83, 30 0, -.5, -1 47 -1 0 -1 -1 -1 0, 0
130, 50 -.2, -.1, -1 47 -1 0 -1 -1 -1 0, 0
131, 50 .3, -.3, -1 47 -1 0 -1 -1 -1 0, 0
;
8, 8 0, -.3, -.6 47 -1 0 -1 -1 -1 0, 0
8, 8 .2, -.1, -.7 47 -1 0 -1 -1 -1 0, 0
8, 8 .3, -.3, -.4 47 -1 0 -1 -1 -1 0, 0
8, 8 -.2, -.2, -1 47 -1 0 -1 -1 -1 0, 0
;
9, 8 0, -.3, -.6 47 -1 0 -1 -1 -1 0, 0
9, 8 -.2, -.2, -.7 47 -1 0 -1 -1 -1 0, 0
9, 8 -.4, -.3, -.4 47 -1 0 -1 -1 -1 0, 0
9, 8 .2, -.2, -1 47 -1 0 -1 -1 -1 0, 0
;
9, 8 0, -.3, -.6 47 -1 0 -1 -1 -1 0, 0
9, 8 -.2, -.2, -.7 47 -1 0 -1 -1 -1 0, 0
9, 8 -.4, -.3, -.4 47 -1 0 -1 -1 -1 0, 0
9, 8 .2, -.2, -1 47 -1 0 -1 -1 -1 0, 0
##

Change the 9 to a 4 so that it works on the belly. The second number along is the size. On the cheeks this is usually 8 but because the belly is bigger you need to make the size a bit smaller. Change it to a 5. Unless you want bigger freckles. It is completely up to you!

#1;freckles- nose and cheeks
83, 30 0, -.5, -1 47 -1 0 -1 -1 -1 0, 0
130, 50 -.2, -.1, -1 47 -1 0 -1 -1 -1 0, 0
131, 50 .3, -.3, -1 47 -1 0 -1 -1 -1 0, 0
;
8, 8 0, -.3, -.6 47 -1 0 -1 -1 -1 0, 0
8, 8 .2, -.1, -.7 47 -1 0 -1 -1 -1 0, 0
8, 8 .3, -.3, -.4 47 -1 0 -1 -1 -1 0, 0
8, 8 -.2, -.2, -1 47 -1 0 -1 -1 -1 0, 0
;
9, 8 0, -.3, -.6 47 -1 0 -1 -1 -1 0, 0
9, 8 -.2, -.2, -.7 47 -1 0 -1 -1 -1 0, 0
9, 8 -.4, -.3, -.4 47 -1 0 -1 -1 -1 0, 0
9, 8 .2, -.2, -1 47 -1 0 -1 -1 -1 0, 0
;
4, 5 0, -.3, -.6 47 -1 0 -1 -1 -1 0, 0
4, 5 -.2, -.2, -.7 47 -1 0 -1 -1 -1 0, 0
4, 5 -.4, -.3, -.4 47 -1 0 -1 -1 -1 0, 0
4, 5 .2, -.2, -1 47 -1 0 -1 -1 -1 0, 0
##

If you want it on a different body part just change the first number to match that of the body part you want. If you want it on the belly as well as another body part just do what we did before and just paste another section. The freckle size might need to be changed back to 8 to be able to see them.

Don't forget to move them about. Try and see what lovely freckle patterns you can make! For ball positioning see basics 1.

Using Available Hair Styles (addballz styles)

Obviously you must ensure that you have permission to use the hair style code. It will save a lot of drama and arguments later on.

Scroll down to the hair style part where it says:

;HAIR 138
#3.C ;Hair- bald
#2.B;Hair-orange side ponytails
63, 65, -60, 0, 46, 244, 0, -1, 0, 2, 30, 8, 0, -1,
63, 90, -80, 5, 10, 244, 0, 0, 0, 0, 50, 8, 0, 3,
63, 110, -60, 10, 10, 244, 0, 0, 0, 1, 40, 8, 0, 3,
63, 105, -40, -2, 10, 244, 0, 0, 0, 1, 35, 8, 0, 3,
63, 113, -30, -5, 10, 244, 0, 0, 0, 1, 23, 8, 0, 3,
;
63, -65, -60, 0, 46, 244, 0, -1, 0, 2, 30, 8, 0, -1,
63, -90, -80, 5, 10, 244, 0, 0, 0, -2, 50, 8, 0, 3,
63, -110, -60, 10, 10, 244, 0, 0, 0, 1, 40, 8, 0, 3,
63, -105, -40, -2, 10, 244, 0, 0, 0, 1, 35, 8, 0, 3,
63, -113, -30, -5, 10, 244, 0, 0, 0, 1, 23, 8, 0, 3,
#1.A;Hair- dotted
##

Paste your new hair code over the entirety of the numbers, for the purpose of the tutorial I will use the boy's tuft found on Milkshake (which is taken from WBX horn)

;HAIR 138
#3.C ;Hair- bald
#2.B;Hair-orange side ponytails
63, 0, -80, -30, 11, 244, 0, 2, 0, 1, 60, 8, 0, 3,
63, 10, -93, -40, 11, 244, 0, 2, 0, -1, 45, 8, 0, 3,
63, 15, -115, -30, 11, 244, 0, 2, 0, -1, 25, 8, 0, 3,
#1.A;Hair- dotted
##

This is for non-linez styles only.

Belly Buttons

The belly button was left out of the shipped Babyz file as it was interfering with the clothes. However we have figured out how to make a belly button sit behind the clothes.

Scroll down to the belly button line which is just after the bit where it says [Paint Ballz], after "individual variation". There is a bellybutton section before this but this is not what we want.

;
;individual variation
;
#2.Y;- Bellybutton- outy
#1.Z;- Bellybutton- inny
; took out bellybutton temporarily, it's interfering with clothes
;4, 10 0, .4, -1 45 244 0 2 -1 -1 0, 0
##

The first number as we know by now is linking to the belly (body part number 4), the second number is size. The three following move the "ball" around. The 45 is the colour which you can change to whatever colour you like. Then if you go along a couple of numbers to the "2". This number makes the ball more 3D and bellybutton like when you change it to a 1.

Firstly you can see a ; before the line, (;4) remove this. Also remove the last zero.

Your new line should look like this:

;
;individual variation
;
#2.Y;- Bellybutton- outy
#1.Z;- Bellybutton- inny
; took out bellybutton temporarily, it's interfering with clothes
4 10 0 .4 -1 45 244 0 2 -1 -1 0
##

You will get this:

There is a second way however; If you change the 2 (after 244 0) to a 1 and the colour to 48:

 4 10 0 .4 -1 48 244 0 1 -1 -1 0

You will get this:

However it should be noted that not all baby codes work. The one I used to make the belly button work was 1172-qaaa-lftB-gbd.

Moving Hair Ballz

We discussed this in the first lesson but I am going to hopefully walk you through the actual movement so we can create our own double bobbles.

Prepare your clean WG.lnz file using your notes from lesson one so that you have two bobbles on one side of the two pony hairstyle.

We shouldn't need to move the bobble forward and backwards so we will disregard the 3rd number of the XYZ axis.

Let's think about this logically. At the moment the bobbles are both in the same place so we can only see one. What happens if we change the first one to go right a little bit. Let's change the X number on the first line to a 75.

We can see the first line starting to peep from behind our second line. But it still doesn't look good. What if we move the second ball upwards. Let's change the Y number to -75.

We now have a very basic version of double bobbles. We could change it so they weren't so close together, make them bigger, smaller, fuzzier.

<--- Go to basics 2                           Go to intermediate 2 --->